DLSS 5
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- DLSS 5 Neural Rendering Rolls Out to Two RTX Remix Titles
Wccftech reports that NVIDIA has added DLSS 5 with 3D-Guided Neural Rendering to Portal with RTX and the Half-Life 2 RTX demo through RTX Remix. Both titles also support up to 6X Multi Frame Generation on compatible GeForce RTX 50 Series GPUs, while the updates include Frame Generation Preset C, additional rendering improvements and native Windows on ARM support. DLSS 5 Neural Rendering itself remains limited to GeForce RTX 50 Series GPUs and RTX Spark hardware.
Wccftech · 🔥 0 - NVIDIA Releases RTX Remix 1.6 with DLSS 5 and Minecraft Java Support
NVIDIA has released RTX Remix 1.6, according to DoNews. The update adds support for DLSS 5 and Minecraft: Java Edition.
DoNews · 🔥 0 - Nvidia's October DLSS 5 model runs much faster, but image-quality issues remain
Nvidia has released a new October version of its DLSS 5 neural rendering model, saying the update cuts the model's parameters by 24%, halves execution time and reduces VRAM usage by 20% while keeping image quality broadly comparable. TechSpot tested it in NBA 2K27, again the first game to officially ship with the latest model, and measured average render-time gains of about 83% at 4K and 94% at 1440p across the RTX 50 lineup — substantial but short of Nvidia's claim of running twice as fast, with TechSpot noting the speedup applies to DLSS 5's own rendering cost rather than overall frame rates. TechSpot said performance, not visual quality, was the focus of this release, and that artifacts and image-quality issues from the original launch remain.
TechSpot · 🔥 0 - New DLSS 5 neural rendering model modded into unsupported games, up to 40% faster
A new DLSS 5 Neural Rendering build (310.9.16.0) shipped in an NBA 2K27 update and was quickly extracted by modders, who ran it in games and on GPUs without official support using tools such as OptiScaler and RenoDX. Community testers reported frame-rate gains of up to 40% versus the previous model, with one tester citing up to 90% in The Witcher 3; these results are preliminary and vary by game. Nvidia says the new model is 24% smaller, uses 20% less VRAM at 4K and processes neural rendering up to twice as fast, and the DLL includes Preset A (old model) and Preset B (new model).
Wccftech · 🔥 0 - RTX 5090 vanishes from Nvidia's marketplace as GB202 chips reportedly go to AI cards
TechRadar reports that Nvidia's own GPU marketplace no longer lists the RTX 5090, with the RTX 5080 now the highest-end card shown there, and that Micro Center is reportedly listing the flagship as "not carried"; major US retailers are said to have no stock, with third-party sellers near $10,000. The piece cites an unverified leaker claim that Nvidia is diverting all GB202 chips to AI-oriented RTX Pro boards, and argues the company is deprioritizing GeForce hardware in favour of AI demand and cloud gaming. Nvidia has announced no discontinuation, and the article notes the RTX 5090 is still mentioned elsewhere on its site, so the effective-discontinuation framing is the author's inference.
TechRadar · 🔥 0 - A week with Nvidia's RTX Spark laptops: fast local AI, high prices and heat
Three The Verge writers spent a week testing five Windows-on-Arm laptops built on Nvidia's RTX Spark N1X chip, including Microsoft's Surface Laptop Ultra, the Asus ProArt P16, a Lenovo Yoga 9n and an HP OmniBook Ultra; the SoC is available in laptops from six manufacturers and the team tested four of them. The machines share a 20-core CPU and 6,144 CUDA cores, with prices running from $3,199.99 to $6,999.99 and the flagship Surface Laptop Ultra carrying 128GB of unified memory. In one local AI test, Sean Hollister had the Hermes agent running Qwen3.8-27B build a daily news briefing: it took 10 minutes and 10 percent of a 99.9Wh battery, while cloud-based Claude Opus 5.5 finished in half the time with more detail and better sourcing; a clean Hermes reinstall took even longer and used 60 percent of the battery. Tom Warren described the local AI experience as feeling like a beta aimed at developers, with fans blasting on basic queries.
The Verge AI · 🔥 0 - Surface Laptop Ultra hands-on: RTX Spark N1X, 128GB unified memory and local LLM tests
After Microsoft's Windows and Surface event in San Francisco on October 7, ifanr obtained the Surface Laptop Ultra and tested it. The machine runs Nvidia's RTX Spark N1X platform, which Nvidia says offers up to a 20-core Grace CPU, a Blackwell GPU with 6,144 CUDA cores and up to 128GB of unified memory, with a claimed 1 PFLOPS of sparse FP4 AI compute; the Surface Laptop Ultra and the first wave of RTX Spark OEM machines opened for preorder and go on sale October 16. Running Qwen3.5 35B-A3B at Q4 quantization locally via Ollama and Open WebUI, the reviewer measured about 59.65 tokens per second of sustained generation, and about 20.98 tokens per second for the denser Qwen3.8 27B after warm-up; a local version of WorkBuddy can use on-device compute for agent tasks, some of them offline, but it does not yet switch automatically between local and cloud models. The laptop has a 15-inch 3:2 Mini LED touchscreen with 2000-nit peak HDR brightness, is about 18mm thick and 2.0kg, and starts at 21,988 yuan for 24GB of memory and 512GB of storage, rising to 48,388 yuan for the 128GB top configuration; Asus, Lenovo, MSI, Dell and HP also announced RTX Spark models.
爱范儿 · 🔥 0 - Modder injects leaked DLSS 5 with 4x Multipass into 1996 Quake as a post-process
Ukrainian modder Valery Kryzhanovsky posted videos running a leaked DLSS 5 build on the 1996 game Quake, with results that Tom’s Hardware describes as not looking good. The effect is not natively integrated into the game engine; it is applied as a post-process through ReShade and RenoDX on DOSBox’s rendered frame, using 4x Multipass, and Kryzhanovsky says the leaked build is undertrained. Tom’s Hardware notes that DLSS 5 is not integrated into Quake’s engine, explaining the darkened, poor-looking output; the report also mentions Nvidia’s claim this week that it improved DLSS 5 model performance by 2x while shrinking its footprint by 24%.
Tom’s Hardware · 🔥 0 - NVIDIA DLSS explained, including what DLSS 5 actually does
Engadget's explainer walks through how NVIDIA DLSS works: the GPU renders a game at a lower internal resolution, then a machine-learning model trained by NVIDIA upscales the image to the monitor's native resolution, trading some fidelity for frame rate. It details the Quality, Balanced, Performance and Ultra Performance modes and their starting resolutions, and covers related technologies bundled under the DLSS brand, including DLAA, frame generation and ray reconstruction, plus DLSS 4's 2025 move to a transformer-based architecture. On DLSS 5, the article says it no longer upscales but instead uses a game's color and motion vectors to apply AI-driven lighting and materials, which lowers rather than raises frame rate; as of October 2026 it is officially available in just one game, NBA 2K27, and whether developers will adopt it widely is unclear.
Engadget AI · 🔥 0 - Nvidia's October DLSS 5 update doubles model speed, cuts 4K VRAM use by 20%
Nvidia announced an October update to its DLSS 5 neural-rendering model that it says is twice as fast as the current version, a roughly 10x gain since the technology was first shown in March. The company says the model is 24% smaller at about 118 million parameters and uses 20% less VRAM at 4K, halving GPU overhead versus the September release at comparable visual fidelity. Nvidia claims frame-rate gains of up to 1.4x, while TechRadar cites its NBA 2K27 testing showing 30% to 40% improvements. The new model debuts in NBA 2K27 on October 16 and runs on RTX 50-series GPUs, RTX Spark laptops and GeForce NOW; Hogwarts Legacy gets support on November 5, with Where Winds Meet described as coming in the near future. Nvidia also introduced a faster Frame Generation performance mode called Preset C, which replaces the AI model used for optical flow with a lighter algorithm and is claimed to be up to 35% faster on the RTX 5060, though Nvidia acknowledges minor image-quality trade-offs and TechRadar reports some users see added glitching. The Verge notes that DLSS 5's facial changes in Hogwarts Legacy appear far more subtle than in the March preview.
Tom’s Hardware · 🔥 0 - Where Winds Meet to add Nvidia DLSS 5 support in November, among China's first
NetEase's Where Winds Meet announced that the game is expected to officially support Nvidia DLSS 5 in November, with early access opening at the same time; it would become one of the first games in China and currently NetEase's only title with official DLSS 5 support. The studio said the build went through multiple rounds of deep custom tuning with Nvidia and delivers better visuals and performance, with major changes to materials and lighting, and that further upgrades will follow — all vendor claims without independent measurements in the report. IT之家 noted that DLSS 5 was announced at GTC in March 2026 and launched September 4, 2026, debuting with NBA 2K27, supporting only GeForce RTX 50 series cards with roughly 50% to 60% performance cost when enabled.
IT之家 AI · 🔥 0
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