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NVIDIA DLSS explained, including what DLSS 5 actually does

AI summary

Engadget's explainer walks through how NVIDIA DLSS works: the GPU renders a game at a lower internal resolution, then a machine-learning model trained by NVIDIA upscales the image to the monitor's native resolution, trading some fidelity for frame rate. It details the Quality, Balanced, Performance and Ultra Performance modes and their starting resolutions, and covers related technologies bundled under the DLSS brand, including DLAA, frame generation and ray reconstruction, plus DLSS 4's 2025 move to a transformer-based architecture. On DLSS 5, the article says it no longer upscales but instead uses a game's color and motion vectors to apply AI-driven lighting and materials, which lowers rather than raises frame rate; as of October 2026 it is officially available in just one game, NBA 2K27, and whether developers will adopt it widely is unclear.

In-depth insight

Engadget reports that as of October 2026 DLSS 5 is officially available in only one game, and says it is unclear whether the technology will see widespread developer adoption.

What is NVIDIA DLSS and how does it work?

The company's upscaling software is truly powerful when used in the right situations.

By Igor Bonifacic Oct. 13, 2026 2:30 pm EST

A RTX 5080 Founder's Edition sits on a wooden desk.

Devindra Hardawar for Engadget

#NVIDIA#DLSS#DLSS 5#DLSS 4#DLAA#Frame Generation#Ray Reconstruction#NBA 2K27#RTX 50 series

Original · 6 min readRead the original
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