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USDCraft: LLM-written programs build articulated 3D assets for robot simulation

AI summary

An arXiv paper introduces USDCraft, a framework in which a pretrained LLM writes and revises executable programs to turn partial or corrupted meshes into simulation-ready articulated USD assets, without task-specific training. It uses source geometry analysis, which converts the source mesh into a metric textual description separating observed surface from unknown space, plus iterative geometric rechecking that re-encodes each candidate so discrepancies point to program edits. The authors report leading articulation recovery on two benchmarks and validate the approach in real-to-sim-to-real robot manipulation, with assets loading into Isaac Sim without manual adjustment.

In-depth insight

If it reproduces reliably, LLM-driven code generation for simulation assets could cut the manual modelling burden in robot sim-to-real pipelines.

Computer Science > Robotics

arXiv:2610.11322 (cs)

[Submitted on 8 Oct 2026]

Title:USDCraft: Geometrically Grounded Programmatic Modeling of Articulated 3D Assets for Simulation

Authors:Chuanrui Zhang, Zaijia Yang, Duomin Wang, Lu Shi, Daquan Zhou, Ruihua Zhang, Ziwei Wang

View a PDF of the paper titled USDCraft: Geometrically Grounded Programmatic Modeling of Articulated 3D Assets for Simulation, by Chuanrui Zhang and 6 other authors

#USDCraft#Isaac Sim

Original · 3 min readRead the original
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