Opus规划、本地Qwen编码:省成本但更慢
AI 总结
Reddit用户u/GapNew4766使用Atomic Agent,在MacBook Pro M5 Max上用同一规格构建了两遍五关像素平台游戏。在其自述测试中,单独使用Opus 5.5耗时16分钟、云端成本2.52美元;Atomic Fusion让Opus 5.5负责规划和审查,由三个本地Qwen 3.8 27B工作进程编写代码,耗时42分钟、云端成本0.62美元。两款游戏的清单得分分别为25/25和24/25。
深度见解
该报告具体呈现了云端与本地AI编码工作流在成本和速度上的取舍,但每种模式仅测试一次,数据也没有得到独立复现。
| most of my Opus bill is output tokens, Opus typing out every line of code. so I tried keeping Opus for the thinking and moving the typing to a local model the job: a 5-level pixel platformer from one spec, built twice on a MacBook Pro M5 Max in Fusion mode on Atomic Agent both games work: 5 levels, boss, win screen. Opus wrote 8x less, the cloud bill was 75% lower, and it took more than twice as long because the 3 workers share one GPU. so for me it's simple. need it in 15 minutes, Opus alone. big job that splits into parts and can wait, let Opus plan and review and let the local model type. one run per mode, cloud cost only. would you wait 2.5x longer for a 4x smaller bill, or is speed worth it for you? submitted by /u/GapNew4766 [link] [comments] |
#Atomic Agent#Atomic Fusion#Opus 5.5#Qwen 3.8 27B#MacBook Pro M5 Max