MacBook Pro M5 Max
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- Opus planning with local Qwen coding cuts cost but slows builds
Reddit user u/GapNew4766 built the same five-level pixel platformer twice on a MacBook Pro M5 Max using Atomic Agent. In the self-reported runs, Opus 5.5 alone cost $2.52 and took 16 minutes, while Atomic Fusion used Opus 5.5 for planning and review with three local Qwen 3.8 27B workers, cost $0.62 in cloud usage and took 42 minutes; both games passed nearly the same checklist, at 25/25 and 24/25.
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