Create

Sign in to ReadmeX

or

How we handle your data: Privacy Policy

ReadmeX

Your AI reading companion

What would you like to catch up on?

Pick a briefing, or ask your own question.

Your community and people briefings stay personal to you.

Story

miHoYo and universities open-source GameScaling game-agent models from 0.8B to 27B

AI summary

IT Home reports that miHoYo's Honkai AI team, together with Tsinghua University, Peking University, the University of Chinese Academy of Sciences, the University of Hong Kong and the National University of Singapore, has released the open-source GameScaling series of game-playing models. The team published eight checkpoints at 0.8B, 2B, 9B and 27B parameters, each in an S1 version trained only on Minecraft data and an S3 version trained on mixed-game data with Minecraft at 27%, all using 1,600 hours of gameplay. According to the project's GitHub description, the models are continually pre-trained from the Qwen3.5 vision-language model and take current and earlier frames plus input history to emit keyboard and mouse actions, with each call covering about 200 ms including six 33 ms steps; tasks span mining, crafting and combat in Minecraft, fighting and pathfinding in Doom, and escape-room puzzles. Code and weights are under Apache 2.0, vLLM serving is supported, and the 0.8B, 2B and 9B weights fit on one GPU while 27B needs two GPUs with tensor parallelism, the report says.

In-depth insight

It combines an open-weight release, an Apache 2.0 repository and a paper on scaling game-playing agents from 0.8B to 27B, giving researchers a reproducible baseline for embodied agents across virtual worlds.

米哈游联合清华北大等高校发布开源 GameScaling 游戏模型,覆盖 0.8B 至 27B 参数规模 - IT之家

首页

IT圈

最会买

设置

  • 日夜间 随系统 浅色 深色
  • 主题色 黑色

#miHoYo#Tsinghua University#Peking University#University of Chinese Academy of Sciences#University of Hong Kong#National University of Singapore#GameScaling#Qwen3.5#Minecraft#Doom

Original · 4 min readRead the original
Group chat

No comments yet. Start the conversation.