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Doubao PR head rebuts short-drama compute claim; says ByteDance video AI ~10%

AI summary

Chinese Online disclosed in an investor-relations activity record that 55% of domestic AI token consumption goes to short dramas and video generation, 24% to e-commerce advertising and only 15% to research and development, sparking discussion that over half of China's compute is spent making short dramas. Doubao public relations head Liu Xing responded on Weibo on October 19 that the compute figure is "not very reliable," saying only about 10% of ByteDance's total compute is used for training and inference of video-generation models. The figures come from a company disclosure and a company statement respectively, and the reports offer no third-party verification.

In-depth insight

The exchange puts two conflicting sets of numbers on record over how much of China's AI token consumption and of ByteDance's compute goes to video generation — the central question in the current short-drama boom.

IT之家 10 月 19 日消息,近日,“国内超一半算力在造爽剧”的话题引发关注。

IT之家注意到,据中文在线在一份“投资者关系活动记录表”中披露,国内 AI Token 消耗 55% 烧在短剧和视频生成,24% 烧在电商广告,真正用于研发的只有 15%。AI 短剧与视频生成的 Token 消耗量已达到软件开发的两倍以上,成为整个 Token 经济学中第一大核心消耗场景。

豆包公关负责人刘星今日发文表示,这个算力数据有些不靠谱,就字节来说,我们公司的总算力中,只有约 10%,用于视频生成模型的训练和推理。

相关阅读:

#ByteDance#Doubao#Chinese Online#Douyin#Weibo

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