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Valery Kryzhanovsky

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Headlines · 1

  1. Modder injects leaked DLSS 5 with 4x Multipass into 1996 Quake as a post-process

    Ukrainian modder Valery Kryzhanovsky posted videos running a leaked DLSS 5 build on the 1996 game Quake, with results that Tom’s Hardware describes as not looking good. The effect is not natively integrated into the game engine; it is applied as a post-process through ReShade and RenoDX on DOSBox’s rendered frame, using 4x Multipass, and Kryzhanovsky says the leaked build is undertrained. Tom’s Hardware notes that DLSS 5 is not integrated into Quake’s engine, explaining the darkened, poor-looking output; the report also mentions Nvidia’s claim this week that it improved DLSS 5 model performance by 2x while shrinking its footprint by 24%.

    Tom’s Hardware · 🔥 0

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