Veyra-NRVideo: Real-time GPU Video Enhancement for Windows
What problem it solves
Local videos, capture cards, game streams, and images need a unified way to preview and enhance visual output in real time. Veyra addresses this with a Windows pipeline that combines multiple enhancement stages, configurable processing workflows, capture sources, and export tools.
Key features
Real-time enhancement pipeline — Combine super-resolution, noise reduction, HDR processing, anti-aliasing, color controls, and frame generation in a live preview pipeline.
Source: README
Multiple media and capture sources — Work with files, images, capture cards, consoles, PC streaming, Xbox streaming, and screen capture from a shared interface.
Source: README
List and node-based workflows — Use a structured effect list or build an executable processing chain with configurable nodes, independent parameters, sessions, and presets.
Source: README
Configurable export workflow — Build an ordered export queue, trim individual jobs, choose MP4 or MKV, and retain selected audio and embedded subtitle tracks.
Source: README
Capture preview corrections — The latest release improves preview pacing after duplicate-frame removal and corrects persistent timestamp mismatches reported by some capture devices.
Source: README
Who it may suit
This may suit Windows 11 users who want real-time enhancement for local media, capture devices, or game streaming. It may also suit developers and contributors interested in its C++, DirectX 12, QML, and GPU-processing architecture.
Topics to discuss
Which source and effect combinations should receive more detailed setup guidance?
How can the community document and validate capture-card and console compatibility cases?
Which workflows would benefit most from additional presets, examples, or community-contributed configuration guides?
Written by ReadmeX AI from the project's README, source and public GitHub data; it may contain mistakes.
Read the original README https://github.com/Likely7/Veyra-NRVideo#readme
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