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Story

Claude Fable 5.2 Built a Flyable Matrix-Style Rainy City

AI summary

Developer Spiritual-Fall-8029 reports directing Claude Fable 5.2 through Claude Code in plain language to create a browser-based, flyable Matrix-style rainy night city. The developer says the roughly 22-hour, 70-plus-commit project produced about 3,900 lines of JavaScript and GLSL across 38 modules, with the environment generated entirely through WebGL2.

In-depth insight

The interactive result and published build log provide a concrete, substantial demonstration of Claude Fable 5.2’s ability to support an extended, iterative graphics project, though the figures and process are self-reported by the developer.

Playing with Fable 5.2 since launch, I wanted to see how far it could go on something that's mostly about feel: rain, lightning, clouds, colors, that Matrix night-city atmosphere. Try it here (free, runs in the browser, no sign-up): https://feelthematrix.com WASD + mouse to fly, plus boost, bullet-time, a cinematic mode and new seeds for a fresh city. How it was built What was hard The full build log, with the model's mistakes, what was hard for it and what went well, is here: https://github.com/tornikegomareli/Matrix Happy to answer questions about the workflow. submitted by /u/Spiritual-Fall-8029 [link] [comments]

#Claude Fable 5.2#Claude Code#WebGL2#Matrix

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