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Epic CEO Renews Attack on Steam’s Mandatory AI Disclosure

AI summary

Epic Games CEO Tim Sweeney criticized Valve’s mandatory Steam disclosure policy for generative-AI content, calling the labels repugnant and akin to political statements. Speaking in response to generative-media company Fal’s Matt Workman, Sweeney said online extremists could use AI labels to attack developers. Valve has maintained the policy, which requires disclosure for AI-generated art, music, mechanics, text and promotional materials but not coding assistance, as reported by AIbase AI新闻 and IT之家 AI.

In-depth insight

The dispute highlights a continuing split between Epic Games, which supports AI-assisted game development, and Valve, which requires developers to tell players when generative AI produced certain content.

Epic Games负责人蒂姆·斯威尼再次批评Steam的生成式AI披露要求。他认为,商店页面上的相关标记可能从技术说明变成一种立场标签,使部分反对AI的消费者将负面态度转向开发团队,并影响作品销量。

蒂姆·斯威尼再批Steam生成式AI披露规则或给开发者贴标签!

这场讨论始于云端生成工具公司Fal员工马特·沃克曼的发文。沃克曼称,到了2026年仍要求披露AI使用情况十分荒谬,斯威尼随后表示支持,并形容这种做法令人反感。他此前还将此类标签比作“红字”,认为随着AI进入更多开发环节,单独标记会逐渐失去意义。

Steam目前要求开发者说明生成式AI的具体用途。《使命召唤:现代战争4》的商店页面便注明,团队使用这类工具制作了部分游戏资源。Valve表示,这项政策旨在保持透明,让购买者了解内容的产生方式;平台并未禁止开发者采用新技术,相关规则也可能继续随技术变化调整。

争议同时涉及训练材料的权利、AI对创作流程的影响以及大型AI系统的环境成本。Epic近期更新Epic Games Launcher时也主动提到使用AI辅助编程;其虚幻引擎游戏创作活动曾设置生成工具要求,之后又改为由参赛者自行决定使用程度。目前,双方分歧集中在消费者知情权与开发者声誉风险的平衡上,斯威尼尚未提出替代现行标记制度的具体方案。

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#Epic Games#Steam#Valve#Fal#Epic Games Store

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