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Honor of Kings

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Headlines · 3

  1. Five former heavy gamers shift more time to AI short dramas

    TMTPost interviewed five former heavy gamers who now spend more time watching AI short dramas, citing easier access, lower commitment, stronger emotional payoff and fewer interruptions than games. The report says Red Fruit's core users overlap heavily with gamers and average daily use exceeds two hours, but provides no methodology or independent verification for that claim. Predictions that AI short dramas will reduce gaming engagement or spending remain unverified analyses based on a small set of personal accounts.

    钛媒体 · 🔥 0
  2. Game Companies’ AI Drama Projects Struggle to Prove Returns

    DoNews reports that game companies that entered AI short dramas and comic dramas are now testing their ambitions against performance data as short-term KPIs and uncertain returns pressure the projects. The report says most entrants lack rigorous attribution, operation, and settlement standards, although isolated examples include billion-level views and campaigns that successfully fed users back into games. An authorized reprint by 创业邦 carries the same analysis rather than providing independent corroboration.

    DoNews · 🔥 0
  3. Agnes AI demos self-evolving agents: Honor of Kings team and test-time-training robot arm

    At the 2026 Physical AI and World Models conference in Nanjing, Agnes AI (爱思科技) livestreamed a 5v5 Honor of Kings match in which an AI coach rewrote the team's tactical playbook after each game, lifting its win rate against built-in bots from 0% to 100% over five revisions, according to the company's booth demo reported by 新智元. No model parameters were trained in that experiment; the coach, described as the forthcoming Agnes 3.0 Pro, only edited prompts, action choices and code, with each version required to pass researcher-set tests before play. A separate demo showed a Franka Panda arm in MuJoCo simulation updating its own weights during work via Agnes Embed TTT, raising task success from roughly 30% to about 90% while cutting iteration time to as little as 30 minutes to an hour. Agnes frames both routes as part of its open-source Agnes Harness agent infrastructure and its "万物共脑" (one brain for everything) pitch, and says a version of the harness also coordinated simulated Mars-base devices and booth robots.

    新智元 · 🔥 0

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