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Headlines · 2
- Character.AI files for bankruptcy protection as AI companion sector splinters
Citing Reuters, 36Kr reports that AI companion platform Character.AI filed for bankruptcy protection in a US court on October 12, entering a court-supervised asset sale; it reportedly has about 12 million users but loses $8–9 million a month, with a minimum bid of just $20 million — less than one-seventh of its Series A — and could shut down if no buyer emerges. Chinese products in the same space also retreated this year: miHoYo's BSide: Olivia Lin (林离) ended online service 29 days after launch, while Anuttacon's AnuNeko and NetEase Cloud Music's 妙时 were shut down. Meanwhile new efforts such as Tencent's 鹅次元, Kuaikan Comics' Livo and Shanghai Jiyou's PROJECT KISMET are betting on interactive stories, persistent virtual worlds and in-game companionship rather than plain chat.
36氪 人工智能 · 🔥 4 - AI otome games lose ground as token costs outrun funding
Two heavily funded Chinese AI otome games, Xingmian (by Muyan Zhiyu) and Wuxiangu, opened their second beta tests last month; Xingmian raised nearly RMB 300 million across four 2024 rounds at a USD 120 million valuation, while Wuxiangu took over USD 10 million from ZhenFund and IDG Capital within half a year of founding. But the article says the sector has cooled: almost none of these studios train their own models, relying instead on Zhipu AI, DeepSeek and ChatGPT, so every extra free-form chat turn costs money upstream. EVE, the only AI otome game in official launch, drew backlash for offering just 10 free chat turns a day with monthly passes at RMB 68-328, sending its rating to 2.2, and the authors argue founders lack otome-game experience and staff far fewer people than Love and Deepspace's 300-person team.
虎嗅 AI · 🔥 0
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