rune: A GPU-accelerated IDE and terminal multiplexer for automatic and manual programming.
What problem it solves
Developers need a development environment that combines an IDE with terminal multiplexing while remaining accessible across machines. Rune also addresses language tooling, workspace organization, extensibility, and remote development through a connected application and headless mode.
Key features
Connected development workspaces — Rune instances can form an end-to-end encrypted peer network, allowing users to connect to workspaces on different development machines.
Source: README
Integrated IDE and terminal organization — The interface combines IDE and terminal workflows in a screen multiplexer with workspace slots, terminals, tabs, and windows.
Source: README
Language intelligence and skills — Rune includes language intelligence, supported language packages, and built-in agent or IDE-grade skills.
Source: README
Plugins and native graphics — Functionality can be extended with official packages or community extensions from Git repositories. The application uses native graphics pipelines on Linux and macOS.
Source: README
Quick start
Copied verbatim from the project's README.
curl -fsSL https://rune.build/install.sh | shgo run ./cmd/runeWho it may suit
This may suit developers who want an integrated IDE and terminal workflow, work across multiple machines, or extend their environment with language tooling and plugins.
Topics to discuss
Which connected-workspace workflows should Rune support next?
How should Rune balance language intelligence with user control?
Which plugin capabilities would be most useful for development teams?
Written by ReadmeX AI from the project's README, source and public GitHub data; it may contain mistakes.
Read the original README https://github.com/unstablebuild/rune#readme
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