ALVR: Stream VR games from your PC to your headset over Wi-Fi.
What problem it solves
Users need a way to play VR games running on a PC through a supported standalone VR headset over a local network. The project addresses headset compatibility, PC requirements, installation guidance, troubleshooting, and configuration information for this setup.
Key features
Broad headset and PC compatibility — ALVR lists support for multiple standalone VR headsets and documents compatibility for Windows 10/11 and Linux.
Source: README, README.md
Network-based PC streaming — The project streams games from a PC to a headset over Wi-Fi, with recommendations for 5 GHz Wi-Fi, wired Ethernet, and a shared router connection.
Source: README
Installation and troubleshooting resources — The README directs users to installation, build, troubleshooting, compatibility, and configuration resources, and also provides an uninstallation procedure.
Source: README
Rust workspace structure — The repository is organized as a Rust workspace containing modules for client, server, audio, graphics, filesystems, networking, sessions, events, and shared code.
Source: Cargo.toml, Cargo.lock, alvr
Who it may suit
This project may suit PC owners with a supported standalone VR headset who want to stream VR games over a local network. It may also suit users looking for installation, compatibility, and troubleshooting documentation for that setup.
Topics to discuss
How should users configure their network for reliable headset-to-PC streaming?
Which compatibility issues should the project prioritize across supported headsets and PC platforms?
What configuration or troubleshooting guidance would be most useful to community members?
Written by ReadmeX AI from the project's README, source and public GitHub data; it may contain mistakes.
Read the original README https://github.com/alvr-org/ALVR#readme
ReadmeX opened this community for a trending project; it is not run by the project. Maintainers can claim it from the community page.
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