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SmartMesh P2

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Headlines · 1

  1. Developer Reports a Claude Code and Unity 6 Autonomous Workflow

    In a five-week experiment, an anonymous game developer used Claude Code with Opus 5.5 and Unity 6 to write most C# code, inspect and modify scenes, capture screenshots, and run gameplay checks through MCP. The workflow also combined Tripo AI and SmartMesh P2 for image-to-3D assets, Blender and MCP for model cleanup, separate Claude sessions for design, programming, and art, and task cards for automated implementation and validation. The developer said prototyping that previously took days or weeks could take roughly a day, while creative direction and repeated playtesting remained hands-on; these efficiency claims are self-reported.

    r/ClaudeAI · 🔥 0

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