Popcar
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- AI is mass-decompiling games, raising preservation and IP concerns
Indie game developer Popcar described a recent wave of AI-powered decompilation of existing games, enabling mashups between games and a boom in preservation projects that get old titles running on new hardware, often in browsers via WebAssembly. Simon Willison highlighted the piece's positives and negatives: old games can be ported, modified and enhanced, but anyone could decompile other software and use it freely, companies could take from competitors, and paid games or apps could be open-sourced against their owners' wishes. The topic also drew a Hacker News discussion.
Simon Willison's Weblog · 🔥 0
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