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MetaHuman

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Headlines · 2

  1. Claude Code Builds an Interactive 3D Web Asset Across Unreal and Blender

    In a firsthand Reddit post, JeffCache says Claude Code helped build an interactive 3D asset by writing and running scripts for Unreal Engine, Blender, a local image-to-3D model, and the final WebGL page. The workflow covered MetaHuman scenes, materials, lighting, character clothing, fan rigging, offline rendering, browser testing, and iterative fixes based on natural-language feedback. The author handled art direction while Claude Code performed the building work.

    r/ClaudeAI · 🔥 0
  2. Viggle unveils JST-2 Motion for text- and video-to-3D animation

    Viggle disclosed JST-2 Motion, a full-body 3D motion module paired with JST-2 that generates motion from text or reconstructs it from video, with outputs compatible with standard 3D character skeletons. In vendor-reported blind human evaluations, the text-to-motion test compared it with HY-Motion-1.0 and Cartwheel Swing, while the video-to-motion test used DeepMotion Animate 3D and Cartwheel Comic 4; Viggle reported overall scores of 80.0% and 89.1% against one baseline in each task. The company also acknowledged slight foot sliding, weaker performance than Cartwheel Comic 4 on some fast sports footage, and limited control over direction, transitions, and rhythm.

    DoNews · 🔥 0

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